Grade 7 Creative Art& Sports Notes
Grade 7 Creative Art& Sports Notes
What is sports?
A sport is any activity involving physical or mental effort combined with
skills in which an individual or a team or teams compete against another
or others for entertainment.
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Roles of Creative arts and sports in the society.
Social roles of Creative arts & Sports.
Creates a sense of identity-bring people together, creating shared
experiences that help to foster a sense of community and collective
identity.
One can earn income through activities related to creative arts and
sports hence eradicating poetry.
Through creative arts and sports, a country can earn or generate tax
revenue. (boosts revenue collection)
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Components of Creative Arts and Sports.
Play - a written work that tells a story through action and speech and
is meant to be acted on a stage.
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Proportion in any art is the relative size of objects in relation to each
other or corresponding to the other elements as a whole.
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Examples of themes in plays include: justice, loyalty. drugs, bullying,
human rights etc.
Character- this is a person or individual taking part in the play or
drama that may have defined personal qualities and/or histories.
Plot- A plot is a sequence of events within a play that tells a story. A plot
is what makes a story. Five components make up a plot: exposition, rising
action, climax, falling action, and resolution. Conflict and theme help
drive the plot forward.
Setting- The setting is the time and place in which the story takes
place
Elements of Music in Creative Arts.
Sound-any tone with characteristics such as controlled pitch and
timbre
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Action – This is what a dancer does, for example travelling, turning,
elevation, gesture, stillness, use of body parts, floor-work and the
transference of weight
Space – Space refers to the area through which the dancer's body moves.
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CATEGORIES OF ARTS
ARTS - This is a general term used to describe expression of creative human skill,
feeling and imaginations. This is mainly appreciated for beauty and emotional value.
The arts can be experienced through the following:
Sense of light
Hearing
Touch
Smell
Taste
Entrepreneurship
This is the process of setting up, developing and running a business with the aim of
getting profit.
It requires marketing goods, services and new ideas in order to make profit.
1. Visual arts
Drawing
painting
montage
collage
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2. Applied Arts
Applied Arts are related to visual arts but involved making anddecorating of
everyday items.
These items are for practical use or utilitarian purposes
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3. Performing Arts
Performing arts involves performance or presentation to the audience.
Artist use the following in performing arts
- Body movement
- Facial expression
- Voices artistic expression
It can be done live to an audience or recorded for future use
The main reason for doing research is to get new information about a specific
area.
It also help you get different views and what people think about an issue.
Researching on the categories of art will enable you find out about a wide area
in the Art.
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1. PERFORMING ARTS
2. Each discipline is divided into smaller areas, for example music (vocal and
instrumental music), drama (skit and play), dance (Creative and folk dances), film
(documentaries, fiction films) and elocution (verse, narrative). These are known as the
genres of Performing Arts.
3. ln some cases, several disciplines can be used together in a particular performance.
For example, songs can be used in narratives and skits to make them more interesting
poetry is used with background music, while a movie trailer uses drama, film and
music.
4. They promote cultural appreciation, unity and cohesion when people come together to
watch a performance
5. Performing Arts enables the learner to develop skills that can help him or her to solve
the issues and challenges of everyday life.
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Importance of doing research of art
It is important that the information in the presentation is relevant to the main topic.
This help in preventing the speaker and the audience from talking about things not
related to them.
The information should be well organized starting from what the audience knows
to providing new information
2. Oral presentation
3. Teamwork
Every member of the group should actively participate in the activities. All
members should take part in carrying out tasks during presentations.
These includes: preparations, organization sample artwork, operating the
equipment and answering questions from the audience.
All members should demonstrate respect for one another and unity when
carrying out the group activity.
1. Introductions
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Introduce yourself and member of the group to the audience.
Give the tittle of the presentation.
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❖ Conclusion
❖ Ask the audience whether there are questions of contributions
❖ Answer the questions confidently, ask other group members, the audience of
the teacher if you are not able to give a response to the question.
❖ When there are not more questions, thank the audience for the co- operation.
Elements of presentation
❖ The audience
These are people the presenter will communicate with. It is important to
maintain attention of the audience by involving them through questions and
asking them to participate in some activities.
❖ The content
This is the information you will pass to the audience.
❖ The resources used in the presentation
These may include
o samples of artwork
o presentation software
o charts
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o posters
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Career pathways in the arts
Career pathways - is an area of study taken so as to lead and prepare someone for a
specific career. The arts is a wide a field that has very many opportunities. Careers in
the art range from traditional fine art emerging digital and media design. The artist
therefore, has an opportunity to choose a career pathway that is interesting and suits
their individual abilities in the world of work.
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Presentation on career pathways in the Art
When making a presentation on the career in the arts, follow the same procedure as in
the categories of the arts. Make sure you have done a good research and that you have
enough point for the presentation. Present your points in a simple and clear language
that everyone will understand. Present your points in the simple and clear language
that everyone will understand. Be careful when talking in a simple and eye contact
with your audience. Respect others and appreciate their contributions.
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Categories of Visual Arts
The visual arts can be classified as either two dimensional or three dimensional. The
two dimensional art forms can be also written as 2D, while three dimensional written
as 3D.
The 2D Forms
These are art forms that only have length and width. These artworks are done on flat
surfaces and have no depth. Examples of 2D artwork are:
Drawing
Painting
Montage
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Creating and Performing in Creative Arts and Sports
Composing rhythm
Rhythm
4. The rhythmic patterns that include the semiquaver in simple tune are ta-fa-te-fe, ta-te-
fe and ta-fa-te
Class Activity
1. With the help of your teacher, listen to various pieces of music and identity where the
semiquavers are round.
2. In small groups, sing songs that have the semiquaver patterns.
3. Recite the following rhythmic patterns using French Rhythm names and clap them.
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Use common words or names of the members in the class to practise the rhythmic
patterns with semiquavers, for example: apple juice, ripe mango, mamamboga etc.
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Activity 3: Grouping Notes into Beats in Simple Time
1. Notes of small value such as quavers and semiquavers are joined together to form a
crotchet beat. This is known as grouping notes.
3. The number of beams in a group is equal to the number of flags or tails in the separate
notes.
4. The following showshow the notes are grouped into beats.
Note
1. Music is made up of strong and weak beats.
2. The strong beat is shown by the use of a symbol known as an accent (insert)
3. The strong beat can recur every two, three or four beats.
4. With the help of your teacher, clap the rhythmic patterns below, stressing the strong
beats in each.
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1. The repetition of the strong beat after either two, three or four beats is known as
meter.
2. In written music short vertical lines, known as barlines, are used to separate the
groups of beats into twos, threes or fours. These groups of beats are known as bars.
The first beat of every bar is accented and double barlines are used at the end.
3. The meter of music is shown using a symbol of two numbers, one on top of the other.
This is a called a time signature. The top number shows the number of beats in a bar
and the bottom number shows the value of the beats.
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The number 4 is used at the bottom because there are four crotchet beats in a
semibreve.
4. The commonly used meters are simple duple, simple triple and simple quadruple time.
The strong beat can occur after 2 beats, 3 beats and 4 beats.
Group Activity
1. With the help of your teacher, write down 2-bar rhythms in simple time on monotone.
Use all the rhythmic patterns you have learnt so far
2. Take turns clapping your written rhythms.
3. You can also take turns to tap and write down each other's rhythms.
4. Your teacher will assist you to write down the rhythms of familiar songs in simple
time
With the help of your teacher, study the song to find out what its time signature is.
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The conducting patterns in simple duple, triple and quadruple.
Listen to a variety of excerpts that will be played by your teacher. You will be assisted
to beat time for each of them.
Individual Activity
1. Listen carefully to the rhythmic patterns which will be played by your teacher.
2. Write down the rhythmic patterns in your exercise book.
Group Activity
Your teacher will play some rhythmic patterns tor you. In groups, write down the
dictated rhythmic patterns.
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Creating and Performing in Creative Arts and Sports
Athletics
Javelin
The javelin throw is a track and field event where the javelin, a spear about 2.5 m
(8 ft 2 in) in length, is thrown.
a. Grip in javelin
Place the javelin along the length of your plan
Hold the javelin at the back of the cord
Keep the point of the javelin pointed in the direction you want to throw
Keep the javelin lined up with your eyes
Keep your grip relaxed
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Types of grips in javelin
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a. The American grip
Here you Place your thumb and the first two joints of you index finger behind
the cord
The ‘V’ grip - hold the javelin between your index and middle fingers, behind the
cord.
The finish grip: place your thumb and the first tow joints of your index finger
behind the cord, while the index finger supports the shaft of the javelin. Extend the
index finger further away.
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Leaning points in javelin
Carriage
1. Hold the javelin near your head above your shoulder
2. The javelin should point down towards the ground slightly.
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3. Ensure the javelin is parallel to the ground.
4. Look at the direction of your through.
Approach run
After you have the javelin in position, begin running towards your target with
the javelin
Keep your hips high and down on the balls of your feet
Let your free arms swing across your body
Extend the arm carrying the javelin fully behind you.
Keep your head facing in the direction of your target
Turn so that the left side of your body faces your target.
Cross over.
Place yourright foot on the ground and your left foot forward and elevated.
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j. Turn your face toward the direction of the throw with the javelin parallel to
your shoulder
k. Position your throwing and hand above shoulder level.
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Release
Through the javelin with your arms as high as possible
Plant you left heels and thrust forward with your right foot
Pull back with your left arm keeping it parallel to your right shoulder
Move your throwing shoulder over your left leg
Lift your left leg and move your throwing arm, with the elbow placed high and
close to the midline.
Release the javelin with your arm over your head in front of you.
Follow through
Let your throwing arm travel diagonally across your body.
For examples if you are throwing with your right arms, it should end up infront of
your left side.
Keep your left foot on the ground.
Let the right leg pass the left foot and then stop you.
Finish by standing on your right foot, with your left leg up behind you.
Your right shoulder will turn left, with your chest facing to the left.
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PUPILS ACTIVITIES
Learner to discuss various drills in javelin with the guidance of the teacher
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Creating and Performing in Creative Arts and Sports
Composing Melody
Melody
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To interpret a melody, the following should be done:
1. Identify the clef, key signature and time signature.
2. Tap the rhythms of the melody.
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3. Write tonic sol-fas of the melody below the staff. Remember "doh'’ is the note that
gives the key its name, for example, in C major, doh is C,
4. Practise singing the tonic sol-fas of the melody, first in crotchets and then using the
correct rhythm.
Notice the movement of successive notes in each of the melodies. Stepwise motion is
where the interval between any two neighbouring notes is not more than a step on the
scale.
In some cases there can be more than a step between two successive notes of a
melody. This type of motion is called skipwise motion or movement by leaps.
Each melody has a shape, which depends on the successive movement of notes. A
melody can move upwards, downwards, in waves forming a curve and so on. This is
referred to as the melodic shape or contour.
Things To Remember
Before you begin creating a melody, you should: draw the staff, add the treble clef,
write the key signature of the scale you want to use, and write the time signature you
will use.
Work in Pairs
1. What are the qualities of a good melody as was discussed in the previous activity?
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2 . Practise Writing a 4 - bar melody in simple time in major scales of C, G, D and A.
3. Sing or play the melody you have created.
4. Describe the melodic motion and shape or contour.
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5. What is the first and the last note in each of the melodies?
Work in pairs
1. Take turns to play each other's melodies.
2. Discuss the qualities in each of the melodies played.
Group Activity
With the guidance of your teacher, use mobile apps or computer software to create,
notate and playback 4-bar melodies.
2. In pairs, take turns to sing or play (or use: digital devices to listen to) and appraise
each other's melodies.
3. Take turns to sing your melodies to the class.
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Creating and Performing in Creative Arts and Sports
Handball
Handball
Types of passes
Jump pass
Side pass
Flick pass
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1. Jump pass
A jump pass is where a player leaps into the air and throws the ball to a teammate
before landing.
It is completed at the peak of the jump with a player in control releasing the ball to the
teammate
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Stages of execution in jump pass
a. Preparation
Take off from the ground either on a single or double foot.
Bring the passing arm high and back above the level of the head
Bring the non- passing arm slightly in front of your body
Keep shoulders high and head up
b. Execution
As you bring the passing arm forward to release the ball, pull the non-passing arm
backwards at hip level.
Release the ball to your teammate with a follow through and wrist action.
2. Side pass
A side pass is also known as wrist passes and is the most common way of passing the
ball across the width of the court. This movement is called ball circulation.
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If the pass is to be made at the right side, hold the ball with the right hand , if the
pass is to be made on the left side, hold the ball with the lefthand
b. Execution
swing the passing arm across the body from left to right when passing towards the
right direction
release the ball with full extension of the arm with a wrist action
step sideways towards the direction of the pass for a follow- through
3. Flick pass
A flick pass is an action made using the passing arm which quickly propels the ball
forward. The release action of the ball is terminated with a forward wrist action.
Stages of execution
a. Preparation
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Take a staggered stance with the leg of the non- passing arm leading.
Hold the ball with one hand in an open palm, fingers well spread behind it at
shoulder level
The non-passing arm should be extended outwards for balance
Eyes should be focused on the target
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b. Execution
Step with trailing foot forward
Push the ball forward towards the receiver
Release the ball by flexing the wrist and the fingers forward for a follow- through.
This generates power to propel the ball and give it directions.
Reception
Reception- is the act of receiving the ball with one or both hands. The catch may vary
from high level to medium or low level.
a. Preparation
Stand on the balls of your feet shoulder-width apart facing the direction of the ball.
Extend your hands towards the ball
Move forward to meet the oncoming ball
Keep your arms pointed towards the ball
Your hands should form a tunnel shape of a W formation ready to receive the ball.
Preparation to catch
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b. Termination
On contact with the ball, wrap the fingers around it and bend the elbows bring the
ball towards the chest.
Ensure the thumbs are behind the ball and get into a ready position for your next
action.
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Low catch
high catch
In pairs, stand apart. Take three steps toward your partner and then take off
Pass the ball using a jump pass and walk back to your siting position
Your partner also takes three steps and then passes te ball back to you using a jump
pass.
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In groups of four, stand in a square formation, ass the ball around the square using
flick.
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Ensure everyone get a chance to pass the ball
In pairs, stand 3m apart side by side. Pass the ball to one another using a wrist pass
d. When the ball reaches the end, pass the ball back to the left
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a. In pairs, stand 3 m apart facing the goal, walk down the court passing the ball
using the side pass.
b. Change the pace to a jog and continue passing the ball each other up and down
the court
Pupils’ activity Pg. 22
Footwork in handball
Principles of good landing
Landing on the balls of the feet
Knees should be slightly bent to cushion the shock on the impact of landing
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This is also referred to as knee- deep landing.
Landing
Drill 2: in pairs, stand 3m apart facing each other, jump, and catch a ball and land on
both feet
Drill 3: a) the players are in circular formation passing and catching the ball
b) Catch the ball from a side pass land on both feet and take three steps and
then pass it to the next player using a side pass.
Drill 4: a) the players are in a triangular formation passing and catching the ball
b) Catch the ball from a flick pass and land on both feet, take three steps and
then pass the ball using a flick pass.
b) Practice catching the ball and landing on both feet. Use a jump pass while
passing.
Dodging
When dodging, a player may use body actions that mislead the defending player. It
enables the attacking player to go past the defender and score goals with ease.
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Marking
Marking is a defensive action that limits the chances of attacking players gaining
possession of the ball.
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Qualities of a good player
1. Observant - the marking player needs to pay attention to the attackers who are
likely to gain possession of the ball and drive forward
2. Good positioning-ability to position himself or herself appropriately between the
attacking player and their defending goal
3. Quicktime reaction - this helps the marking player respond to unexpected
tactical actions by the attacking players.
4. Resilience and persistence - the marking player should never give up on playing
a defensive role.
5. Communication - good marking is a product of communicating with teammates
to develop a suitable plan or approach to counter the playing actions of the
attacking teams
6. Courageous - a good marker should be courageous to withstand non-avoidable
contacts that may occur during one on one tackling situations
7. Peripheral vision - a player who is marking needs to see what is happening
around him or her and not just focuses on the player being marked alone.
Body feigns are performed by using the trunk legs. They involve a shift of balance and
weight. This can be done with or without the ball.
Body feigns are used to free the player from an opponent and get a better position for
receiving or passing the ball.
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Single feign dodge
In group of five players, form two lines facing one another 5 m apart
Players approach each other
In closing to one another, each of them performs a single feign to the opposite
side.
In groups of five, place a cone in the court and make a line facing the cone
Sprint to the cone and stop on zero steps, feign to the right, then left and then move
to the right to receive the ball.
Dribbling in handball
Dribbling - it is a technique in handball where the player bounces the ball on the
ground once or repeatedly.
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Types of handball dribbling
1. High dribble
2. Low dribble
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Demonstrating low dribble
Take three steps, make one dribble and take three more steps.
Increase the number of dribbles between three- step sections
At the end of the sequence, make a shot or a pass
Walk across the court with a ball five times making a high dribble
Repeat the drill using a low dribble
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Drill 3: The cone drill
Place seven cones in a line 1.5m apart
In groups of five,practice zigzag movement pattern in and out of the cones one at
a time
Start with a low dribble and later a high dribble
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As you perfect the dribble, make more challenging by shortening the distance
between the cones
Individually dribble a ball along a court marking using high and low dribbles. Use
a movement pattern of three high dribble and three low dribbles.
SHOOTING IN HANDBALL
Shooting – it involves throwing the ball into the opponent’s goal to make a score.
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Types of shots in handball include:
a) Jump shot
b) Dive shot
c) Running shot
d) Falling shot
e) Lob shot
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Demonstrating jump shot
A jump shot is where a player can shoot from a stationary position and gain horizontal
distance and the releasing powerfully towards the goal at the highest point of the
jump.
Make a shot run with a maximum of three steps while gripping the ball
Make a single foot take off in the last step for an upward thrust. Bend the other leg
at the knee for more force upward.
Running shot is executed while the player is in motion making the three steps
progression.
Make two or three steps towards the attacking goal end then make a shot at the
goal
Follow through with a swing of the throwing hand
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Demonstrating a dive shot
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Drills for shooting in handball
In groups of five make a line facing the goal with the leader at the free throw line
The leader makes a pass to the first player in the line
The player makes 3 steps and then a jump shot
After making a jump shot the player joins the line from the back
Repeat the activity3 times then change to practice a running shot
In a group of four players, make a line at the substitution zone facing the goal
where you intend to shoot
Use a high dribble to move towards the goal area
On reaching the free throw line, catch the ball and make a jump shot
Retrieve the ball and run along the goal line to the corner and then along the
sideline to join your teammates
After three attempts change and practice a running shot
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Creating and Performing in Creative Arts and Sports
Western Solo Instrument
Activity 1: Tuning the Descant Recorder or Any Other Solo Western Instrument
Study the following instruments and answer the questions that follow.
1. What can you see?
2. With the guidance of your teacher and resource persons, watch a live or recorded solo
instrumental performance.
2. Use digital devices to download the fingering charts for the instrument of choice.
3. Below is the fingering chart for the Descant Recorder showing the notes of the scale
of C major.
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Individual Activity
1. Practise playing the notes of the scale of C major ascending and descending on your
instrument using the fingering chart.
2. On a digital device, watch videos to learn how to play the scale of C major.
3. Use the fingering provided to the play the notes C D EF G A B C' on the descant
recorder.
4. Practise playing the scale in ascending and descending order.
Group Activity
Play familiar tunes in the scale of C major on your instrument.
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Activity 3: Sight Reading Simple Melodies in C Major
To do individually and in groups.
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1. Look at the clef below.
2. Check the key signature and keep the key in your head while playing
3. Look at the time signature.
4. Clap or tap the rhythms of each of the melodies before you play them.
3. Do so without referring to the fingering chart or tapping the rhythms before playing.
2. All the techniques when well applied ensure good tone quality.
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How To Produce a Good Tone on The Descant Recorder
1. Blow gently into the descant recorder as you make the sound ‘du’ with the tongue.
This is referred to as tonguing and it helps to produce a clear sound.
2. Do not blow too hard into the recorder because it will make a high pitch sound.
3. If you are having trouble producing a sound after lots of practice, clean your recorder.
Cover the air hole below the mouthpiece and blow in hard.
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Activity 5: Observing Performance Directions
3. With your teacher’s guidance, play various melodies observing the performance
directions shown.
4. Your teacher will also help you search for short duets in C major to be played in pairs
and groups.
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Creating and Performing in Creative Arts and Sports
Football
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